Browser fundamentals explained without myths: networking, rendering, and caching so you can spot and avoid common mistakes in AI-built frontends.

A lot of front-end bugs aren’t “mystery browser behavior.” They’re the result of half-remembered rules like “the browser caches everything” or “React is fast by default.” Those ideas sound plausible, so people stop at the slogan instead of asking: fast compared to what, and under which conditions?
The web is built on trade-offs. The browser juggles network latency, CPU, memory, the main thread, GPU work, and storage limits. If your mental model is fuzzy, you can ship a UI that feels fine on your laptop and falls apart on a mid-range phone on flaky Wi-Fi.
A few common assumptions that turn into real bugs:
AI-built frontends can amplify these mistakes. A model can produce a correct-looking React page, but it doesn’t feel latency, it doesn’t pay the bandwidth bill, and it doesn’t notice that every render triggers extra work. It may add large dependencies “just in case,” inline huge JSON into HTML, or fetch the same data twice because it combined two patterns that both look reasonable.
If you use a vibe-coding tool like Koder.ai, this matters even more: you can generate a lot of UI quickly, which is great, but hidden browser costs can pile up before anyone notices.
This post sticks to the fundamentals that show up in everyday work: networking, caching, and the rendering pipeline. The point is a mental model you can use to predict what the browser will do and avoid the usual “it should be fast” traps.
Think of the browser as a factory that turns a URL into pixels. If you know the stations on the line, it gets easier to guess where time is being lost.
Most pages follow this flow:
The server returns HTML, API responses, and assets, plus headers that control caching and security. The browser’s job starts before the request (cache lookup, DNS, connection setup) and continues long after the response (parsing, rendering, script execution, and storage for next time).
A lot of confusion comes from assuming the browser does one thing at a time. It doesn’t. Some work happens off the main thread (network fetching, image decoding, some compositing), while the main thread is the “don’t block this” lane. It handles user input, runs most JavaScript, and coordinates layout and paint. When it’s busy, clicks feel ignored and scrolling gets sticky.
Most delays hide in the same few places: network waits, cache misses, CPU-heavy work (JavaScript, layout, too much DOM), or GPU-heavy work (too many large layers and effects). That mental model also helps when an AI tool generates something that “looks fine” but feels slow: it usually created extra work at one of those stations.
A page can feel slow before any “real content” downloads, because the browser has to reach the server first.
When you type a URL, the browser typically does DNS (find the server), opens a TCP connection, then negotiates TLS (encrypt and verify). Each step adds waiting time, especially on mobile networks. This is why “the bundle is only 200 KB” can still feel sluggish.
After that, the browser sends an HTTP request and receives a response: status code, headers, and a body. Headers matter for UI because they control caching, compression, and content type. If content type is wrong, the browser may not parse the file as intended. If compression isn’t enabled, “text” assets become much larger downloads.
Redirects are another easy way to waste time. One extra hop means another request and response, and sometimes another connection setup. If your homepage redirects to another URL, which redirects again (http to https, then to www, then to a locale), you’ve added multiple waits before the browser can even start fetching critical CSS and JS.
Size isn’t just images. HTML, CSS, JS, JSON, and SVG should usually be compressed. Also watch what your JavaScript pulls in. A “small” JS file can still trigger a burst of other requests (chunks, fonts, third-party scripts) right away.
Quick checks that catch most UI-relevant issues:
AI-generated code can make this worse by splitting output into many chunks and pulling in extra libraries by default. The network looks “busy” even when each file is small, and start-up time suffers.
“Cache” isn’t one magic box. Browsers reuse data from multiple places, and each has different rules. Some resources live briefly in memory (fast, but gone on refresh). Others are stored on disk (survive restarts). The HTTP cache decides whether a response can be reused at all.
Most caching behavior is driven by response headers:
max-age=...: reuse the response without contacting the server until time runs out.no-store: don’t keep it in memory or on disk (good for sensitive data).public: may be cached by shared caches, not just the user’s browser.private: cache only in the user’s browser.no-cache: confusing name. It often means “store it, but revalidate before reuse.”When the browser revalidates, it tries to avoid downloading the full file. If the server provided an ETag or Last-Modified, the browser can ask “has this changed?” and the server can reply “not modified.” That round trip still costs time, but it’s usually cheaper than a full download.
A common mistake (especially in AI-generated setups) is adding random query strings like app.js?cacheBust=1736 on every build, or worse, on every page load. It feels safe, but it defeats caching. A better pattern is stable URLs for stable content, and content hashes in filenames for versioned assets.
Cache busters that backfire show up in a few predictable forms: random query params, reusing the same filename for changing JS/CSS, changing URLs on every deploy even when content didn’t change, or disabling caching during development and forgetting to undo it.
Service workers can help when you need offline support or instant repeat loads, but they add another cache layer you must manage. If your app “won’t update,” a stale service worker is often why. Use them only when you can clearly explain what should be cached and how updates roll out.
To reduce “mystery” UI bugs, learn how the browser turns bytes into pixels.
When HTML arrives, the browser parses it top to bottom and builds the DOM (a tree of elements). As it parses, it may discover CSS, scripts, images, and fonts that change what should be shown.
CSS is special because the browser can’t safely draw content until it knows the final styles. That’s why CSS can block rendering: the browser builds the CSSOM (style rules), then combines DOM + CSSOM into a render tree. If critical CSS is delayed, first paint is delayed.
Once styles are known, the main steps are:
Images and fonts often decide what users perceive as “loaded.” A delayed hero image pushes Largest Contentful Paint later. Web fonts can cause invisible text or a style swap that looks like flicker. Scripts can delay first paint if they block parsing or trigger extra style recalculation.
A persistent myth is “animation is free.” It depends on what you animate. Changing width, height, top, or left often forces layout, then paint, then composite. Animating transform or opacity often stays in compositing, which is much cheaper.
A realistic AI-generated mistake is a loading shimmer that animates background-position across many cards, plus frequent DOM updates from a timer. The result is constant repainting. Usually the fix is simple: animate fewer elements, prefer transform/opacity for motion, and keep layout stable.
Even on a fast network, a page can feel slow because the browser can’t paint and respond while it’s running JavaScript. Downloading a bundle is only step one. The bigger delay is often parse and compile time, plus the work you run on the main thread.
Frameworks add their own costs. In React, “rendering” is computing what the UI should look like. On the first load, client-side apps often do hydration: attaching event handlers and reconciling what’s already on the page. If hydration is heavy, you can get a page that looks ready but ignores taps for a moment.
The pain usually shows up as long tasks: JavaScript that runs for so long (often 50ms or more) that the browser can’t update the screen in between. You feel it as delayed input, dropped frames, and hitchy animations.
The usual culprits are plain:
Fixes get clearer when you focus on main-thread work, not just bytes:
If you build with a chat-driven tool like Koder.ai, it helps to ask for these constraints directly: keep initial JS small, avoid mount-time effects, and keep the first screen simple.
Start by naming the symptom in plain words: “first load takes 8 seconds,” “scroll feels sticky,” or “data looks old after refresh.” Different symptoms point to different causes.
First decide if you’re waiting on the network or burning CPU. One simple check: reload and watch what you can do while it loads. If the page is blank and nothing responds, you’re often network-bound. If the page appears but clicks lag or scrolling stutters, you’re often CPU-bound.
A workflow that keeps you from fixing everything at once:
A concrete example: an AI-built React page ships a single 2 MB JavaScript file plus a large hero image. On your machine it feels fine. On a phone it spends seconds parsing JS before it can respond. Cut the first-view JS and resize the hero image and you’ll usually see a clear drop in time to first interaction.
Once you have a measurable improvement, make it harder to regress.
Set budgets (max bundle size, max image size) and fail builds when you exceed them. Keep a short performance note in the repo: what was slow, what fixed it, what to watch. Re-check after big UI changes or new dependencies, especially when AI is generating components quickly.
AI can write a working UI fast, but it often misses the boring parts that make pages feel quick and reliable. Knowing browser basics helps you spot issues early, before they show up as slow loads, janky scrolling, or surprise API bills.
Overfetching is common. An AI-generated page may call multiple endpoints for the same screen, refetch on small state changes, or pull an entire dataset when you only need the first 20 items. Prompts describe UI more often than data shape, so the model fills the gaps with extra calls and no pagination or batching.
Render blocking is another repeat offender. Fonts, big CSS files, and third-party scripts get dropped into the head because it feels “correct,” but they can delay first paint. You end up staring at a blank page while the browser waits on resources that don’t matter for the first view.
Caching mistakes are usually well-intentioned. AI will sometimes add headers or fetch options that effectively mean “never reuse anything,” because it seems safer. The result is unnecessary downloads, slower repeat visits, and extra load on your backend.
Hydration mismatches show up a lot in rushed React outputs. The markup rendered on the server (or pre-render step) doesn’t match what the client renders, so React warns, re-renders, or attaches events oddly. This often comes from mixing random values (dates, IDs) into the initial render, or conditionals that depend on client-only state.
If you see these signals, assume the page was assembled without performance guardrails: duplicate requests for one screen, a giant JS bundle pulled in by an unused UI library, effects that refetch because they depend on unstable values, fonts or third-party scripts loading before critical CSS, or caching disabled globally instead of per-request.
When you’re using a vibe-coding tool like Koder.ai, treat the generated output as a first draft. Ask for pagination, explicit caching rules, and a plan for what must load before first paint.
An AI-built React marketing page can look perfect in a screenshot and still feel slow in your hands. A common setup is a hero section, testimonials, a pricing table, and a “latest updates” widget that hits an API.
The symptoms are familiar: text shows up late, layout jumps when fonts load, pricing cards shuffle as images arrive, the API call fires multiple times, and some assets stay stale after a deploy. None of this is mysterious. It’s basic browser behavior showing up in the UI.
Start with two views.
First, open DevTools and inspect a Network waterfall. Look for a big JS bundle that blocks everything, fonts loading late, images with no size hints, and repeated calls to the same endpoint (often with slightly different query strings).
Second, record a Performance trace while reloading. Focus on long tasks (JavaScript blocking the main thread) and Layout Shift events (the page reflowing after content arrives).
In this scenario, a small set of fixes usually gets most of the win:
aspect-ratio) so the browser can reserve space and avoid layout jumps.Verify the improvement without fancy tooling. Do three reloads with the cache disabled, then three with the cache enabled, and compare the waterfall. Text should render earlier, API calls should drop to one, and layout should stay still. Finally, hard refresh after a deploy. If you still see old CSS or JS, caching rules aren’t aligned with how you ship builds.
If you created the page with a vibe-coding tool like Koder.ai, keep the same loop: inspect one waterfall, change one thing, verify again. Small iterations prevent “AI-built frontends” from turning into “AI-built surprises.”
When a page feels slow or glitchy, you don’t need folklore. A handful of checks will explain most real-world problems, including the ones that show up in AI-generated UIs.
Start here:
If the page is janky rather than simply slow, focus on movement and main-thread work. Layout shifts usually come from images without dimensions, late-loading fonts, or components that change size after data arrives. Long tasks usually come from too much JavaScript at once (heavy hydration, heavy libraries, or rendering too many nodes).
When prompting an AI, use browser words that point to real constraints:
If you’re building on Koder.ai, Planning Mode is a good place to write those constraints up front. Then iterate in small changes and use snapshots and rollback when you need to test safely before deployment.